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 Divine Powers Aquisition

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Code
Guild Master
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Code


Male Posts : 33
Join date : 2012-07-18

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PostSubject: Divine Powers Aquisition   Divine Powers Aquisition EmptySun Aug 12, 2012 10:24 pm

This is a general guide of the order you might want to get divine powers in.

First get all the divine items from Demi Prayers. That would give you enough divine power to hit Jahanna well enough. After getting the divine power from Jahanna, fight Aurora for her divine item. Third is Ambrosia for her divine item. This should give you a total of 3 good divine items (Pendant, Weapon and Helmet). If you still want to collect more divine items, the next monster would be Malekus. The fifth monster would be Azeron. After Azeron, you should have enough divine power to survive as well as a host of good items. If you want to continue, a good Magic Divine item you can acquire is from the monsters Magmos, the Lava Giant, Kromash, the Storm Giant, Glacius, the Frost Giant and Shardros, the Mountain Giant.

Jahanna - Force of Nature (80 Divine Power Pendant) Created in Alchemy with 18 Life Forces
Aurora - Heart of the Woods (120 Divine Power On-Hand Weapon) Created in Alchemy with 18 Runes of Life and 1 Staff of the Lifeless
Ambrosia - Helm of Arcane Energies (120 Divine Power Helmet) Created in Alchemy with 8 Arcane Energies and 10 Crystallized Arcanes
Malekus - Keeper of Chaos (180 Divine Power Amulet - upgrade to Force of Nature) Created in Alchemy with 2 Helm of the Conquerors, 2 Ring of Powers, 2 Aegis of Battles and 18 Flames of Wars
Azeron - Armor of Redemption (180 Divine Power Armor) Created in Alchemy with 2 Redeemer's Aegis, 1 Judgement Treads, 2 Redeemer's Blade and 18 Avenger Insignia
Giants - Lava Inferno (40 Divine Power Magic) Created in Alchemy with 4 Storm Essences, 6 Mountain Cores, 10 Hearts of Ice and 11 Lava Flasks


Here are the percentages for the drop rates:

Jahanna: Note: Jahanna has 80 Divine Armour
1 Epic Drop = 10 million activity (100%)
2 Epic Drops = 19 million activity (100%)
3 Epic Drops = 35 million activity (99%)
Staff of Jahanna = 9.47%
Vinemenders Armour = 18.52%
Strangling Vines = 14.94%
Life Force = 57.08%


Aurora: Note: Aurora has 160 Divine Armour
1 Epic Drop = 11,000,000 damage (100%)
2 Epic Drops = 19,200,000 damage (100%)
3 Epic Drops = 34,000,000+ damage (100%)
Staff of the Lifeless = 8.91%
Plate of the Wild = 22.59%
Defender of the Wild = 13.19%
Rune of Life = 55.31%


Ambrosia: Note: Ambrosia has 220 divine Armour
1 Epic Drop = 10,000,000 damage (100%)
2 Epic Drops = 19,000,000 damage (100%)
3 Epic Drops = 34,000,000+ damage (100%)
Tempest Might = 12.54%
Empowered Arcane = 24.44%
Crystallized Arcane = 30.87%
Arcane Energy = 32.15%


Malekus Note: Malekus has 275 Divine Armour
1 Epic Drop = 11 mil damage (100%)
2 Epic Drops = 22 mil damage (100%)
3 Epic Drops = 33 mil damage (100%)


Azeron Note: Azeron has 295 Divine Armour
1 Epic Drop = 12 mil damage (100%)
2 Epic Drops = 25 mil damage (100%)
3 Epic Drops = 37 mil damage (100%)


Kromash, the Storm Giant Note: No Divine Armour
1 Epic - 1 million (100%)
2 Epics - 2 million (100%)
3 Epics - 3 million (100%)
Storm Buckler - 21.23%
Empowering Storm - 25.14%
Storm Essence 53.63%


Shardros, the Mountain Giant Note: No Divine Armour
1 Epic - 2.8 million (100%)
2 Epics - 5.2 million (100%)
3 Epics - 9.3 million (99%)
Stone Plate - 22.82%
Rain of Shards - 20.18%
Mountain Core - 56.99%


Glacius, the Frost Giant Note: Glacius has 120 Divine Armour
1 epic drop - 6 million damage (100%)
2 epic drops - 12 million damage (100%)
3 epic drops - 19 million damage (100%)


Magmos, the Lava Giant Note: Magmos has 180 Divine Armour
1 Epic Drop = 13.5mil damage (99%)
2 Epic Drop = 18mil damage (~40%)
3 Epic Drop = >25mil damage (~20%)
There's no set number to get 100% X drop rate on this monster.
There's a chance of getting no epic drops at all from any amount of damage.


Afterwards, you can pretty much get whichever divine power you want.

Note: All of this was taken from http://castleage.wikia.com/wiki/Castle_Age_Wiki and is a general guide which does NOT have to be followed exactly.


Last edited by Code on Thu Aug 30, 2012 9:34 pm; edited 1 time in total
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Aerin
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyMon Aug 13, 2012 9:01 am

Nice Guide Code
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Phoenix
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyTue Aug 14, 2012 8:55 am

Awesome. I'll be checking back on this often. As of now I only have 2 Life Force -.-
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Aerin
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyWed Aug 15, 2012 3:58 am

how about Poseidon Atlantis code ?


Whirpool : 30 attack / 38 defense / 80 Divine Power

The Whirlpool is created by combining 16 Fins of Atlantis.

Loot Damage Threshold Edit
1 Epic Drop = 5.2 million damage (100%)
2 Epic Drop = 11.3 million damage (100%)
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Code
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyWed Aug 15, 2012 7:13 am

Poseidon is relatively new, plus people will have their hands full with these for a long time. It'll take them a year maybe more depending on their stats.
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Nina
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyTue Aug 21, 2012 9:29 am

My old guild decided not to even bother with Posideon, and they did nothing but monsters. The theory was that it's almost not doable unless you buy FP.
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition EmptyThu Aug 30, 2012 11:31 pm

Note: I added the Lava Inferno from the Giants and included additional information about each monster's divine armour if they have
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PostSubject: Re: Divine Powers Aquisition   Divine Powers Aquisition Empty

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